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Castlevania Aria of Sorrow Justin's favorite

Also known as Castlevania: Minuet of Dawn (Japanese title - translated) · Castlevania: Akatsuki no Menuett (Japanese title - romanization)
Developer
Konami Computer Entertainment Tokyo
Publisher
Konami
Year
2003
Genre
Platform, Role-playing (RPG), Adventure
Modes
Single player
Time to beat
Speedrun 5h · Story 8h · Complete 20h

About this game

Castlevania: Aria of Sorrow is a 2003 action role-playing game developed by Konami Computer Entertainment Tokyo and published by Konami for the Game Boy Advance. It is the 20th main entry in the Castlevania series, as well as the third and final game produced for the system. Producer Koji Igarashi, who had led the production teams for previous Castlevania games, oversaw Aria of Sorrow's development in parallel with its predecessor Castlevania: Harmony of Dissonance (2002). Michiru Yamane returned to compose the music alongside Takashi Yoshida and Soshiro Hokkai. Director Junichi Murakami was new to the Castlevania series.

The year is 2035 and Soma Cruz is about to witness the first solar eclipse of the 21st century when he suddenly blacks out -- only to awaken inside a mysterious castle. As Soma, you must navigate the castle's labyrinths while confronting perilous monsters at every turn. But beware, you must escape before the evil consumes you!

Screenshots

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