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Illusion of Gaia

Also known as Gaia Gensōki (Alternative spelling) · Gaia Gensouki (Japanese title - romanization) · Records of the Illusion of Gaia (Japanese title - translated)
Developer
Quintet
Publisher
Nintendo
Year
1993
Genre
Role-playing (RPG)
Modes
Single player

About this game

Illusion of Gaia, known in PAL territories as Illusion of Time, is an action role-playing video game developed by Quintet for the Super Nintendo Entertainment System. The game was released in Japan by Enix in 1993, and in North America and PAL territories by Nintendo in 1994 and 1995. Set in a fantasy reimagining of Earth, the game's plot centers on a boy named Will who is chosen to save the world from an impending disaster. Throughout the game, the player guides Will through levels inspired by the ancient ruins of real-world civilizations and Wonders of the World, including the Great Pyramid and the Great Wall of China.

Journey into the dark side of an ancient civilization. Radiating an ominous light in its path, the Chaos Comet threatens the existence of the planet. Battles erupt and a tentative peace is returned to the lands. Danger lurks as the Chaos Comet orbits and dreadful beasts lie awaiting. In the Age of Exploration a boy named Will is born. Tragedy strikes during an expedition to the Tower of Babel separating Will from his father. Telekinetic forces awaken as Will returns to South Cape. Armed with his transformation abilities of two great warriors, Will must save the planet. Gaia, Will's guiding spirit bestows magical powers and advice along his journey. With the help of his friends Will must battle relentless enemies and solve the puzzles of the ancient ruins. Patience and knowledge are essential to reunite this father and son.

Screenshots

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