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Fire Emblem Radiant Dawn cover art
Wii · OWNED · CIB

Fire Emblem Radiant Dawn

Also known as FE10 (Acronym) · Fire Emblem 10 (Other Alias) · Fire Emblem GC 2 (Working title)
Developer
Nintendo SPD Production Group No. 2
Publisher
Nintendo
Year
2007
Genre
Role-playing (RPG), Strategy, Tactical
Modes
Single player

About this game

Fire Emblem: Radiant Dawn is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Wii home console. It is the tenth entry in the Fire Emblem series, and acts as a direct sequel to the 2005 GameCube title Fire Emblem: Path of Radiance. It was released in 2007 in Japan and North America, and 2008 in Europe and Australia.

Radiant Dawn is a turn-based tactics RPG and a direct sequel, 3 years have passed, to the game "Fire Emblem: Path of Radiance" for the Nintendo GameCube. It features new magic, class upgrades, weapons, and a reworked forging system. The game uses a somewhat upgraded version of the previous engine so the games look similar. You can carry over some data from the previous games save file but only a normal or hard mode file will work because a bug will cause the Wii to freeze if an easy mode save file is on the GameCube memory card.

Storyline

"Three years after the Mad King's War, the events of Path of Radiance. Daein, the war's instigator, and the victorious nation Crimea are still in the process of rebuilding. Although Crimea is ruled by Queen Elincia Ridell Crimea, Daein lacks a proper successor and is instead ruled by the occupation forces of the Begnion Empire. The Daein people are oppressed by the corrupt senate and imperial army. Now, a small band of freedom fighters struggle to end the long, dark night of Daein's oppression."

Screenshots

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